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API > API/Plugins > API/Plugins/LiveLinkEditor
| Name | SLiveLinkBoneTreeMenu |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Public/SLiveLinkBoneSelectionWidget.h |
| Include Path | #include "SLiveLinkBoneSelectionWidget.h" |
Syntax
class SLiveLinkBoneTreeMenu : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SLiveLinkBoneTreeMenu
- FSlateControlledConstruction → SWidget → SCompoundWidget → SLiveLinkBoneTreeMenu
Structs
| Name | Remarks |
|---|---|
| FArguments | |
| FBoneNameInfo | Storage object for bone hierarchy |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FilterText | FText | Text to filter bone tree with | SLiveLinkBoneSelectionWidget.h | |
| FilterTextWidget | TSharedPtr< SSearchBox > | Filter text widget | SLiveLinkBoneSelectionWidget.h | |
| OnSelectionChangedDelegate | FOnBoneSelectionChanged | Delegate called when a bone is selected. | SLiveLinkBoneSelectionWidget.h | |
| SkeletonStaticData | FLiveLinkSkeletonStaticData | Static data used to populate the bone list. | SLiveLinkBoneSelectionWidget.h | |
| SkeletonTreeInfo | TArray< TSharedPtr< FBoneNameInfo > > | Tree info entries for bone picker | SLiveLinkBoneSelectionWidget.h | |
| SkeletonTreeInfoFlat | TArray< TSharedPtr< FBoneNameInfo > > | Mirror of SkeletonTreeInfo but flattened for searching | SLiveLinkBoneSelectionWidget.h | |
| TreeView | TSharedPtr< STreeView< TSharedPtr< FBoneNameInfo > > > | Tree view used in the button menu | SLiveLinkBoneSelectionWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
Construct this widget | SLiveLinkBoneSelectionWidget.h | |
TSharedPtr< SWidget > GetFilterTextWidget() |
Get the filter text widget, e.g. for focus | SLiveLinkBoneSelectionWidget.h |