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Unreal Engine C++ API Reference > Plugins > LiveLinkCurveDebugUI > ULiveLinkDebuggerSettings
Syntax
UPROPERTY (Config, EditAnywhere, Category="LiveLinkDebugger",
Meta=(DisplayName="Minimum Bar Color Value"))
FSlateColor MinBarColor
Remarks
DisplayName = "DPI Scaling Settings", XAxisName = "Resolution", YAxisName = "Scale")) FRuntimeFloatCurve DebuggerUIScaleCurve; Color used when the CurveValue bar is at 0