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Unreal Engine C++ API Reference > Plugins > LiveLinkCurveDebugUI
Inheritance Hierarchy
- UObject
- ULiveLinkDebuggerSettings
References
Module | LiveLinkCurveDebugUI |
Header | /Engine/Plugins/Animation/LiveLinkCurveDebugUI/Source/LiveLinkCurveDebugUI/Public/LiveLinkDebuggerSettings.h |
Include | #include "LiveLinkDebuggerSettings.h" |
Syntax
UCLASS (Config=Engine, defaultconfig)
class ULiveLinkDebuggerSettings : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
float | DPIScaleMultiplier | This multiplier is used on the Viewport Widget version (IE: In Game) as it needs to be slightly more aggresive then the PC version. | |
FSlateColor | MaxBarColor | Color used when the CurveValueBar is at 1.0. | |
FSlateColor | MinBarColor | TODO : Make DPI based off a nice curve at some point, for now we just do a rough calculation. |
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
FSlateColor | GetBarColorForCurveValue
(
float CurveValue |
||
float | GetDPIScaleBasedOnSize
(
FIntPoint Size |