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API > API/Plugins > API/Plugins/LiveLinkCurveDebugUI
| Name | FLiveLinkDebugCurveNodeBase |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLinkCurveDebugUI/Source/LiveLinkCurveDebugUI/Public/LiveLinkDebugCurveNodeBase.h |
| Include Path | #include "LiveLinkDebugCurveNodeBase.h" |
Syntax
class FLiveLinkDebugCurveNodeBase
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLiveLinkDebugCurveNodeBase
(
FName InCurveName, |
LiveLinkDebugCurveNodeBase.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FLiveLinkDebugCurveNodeBase() |
LiveLinkDebugCurveNodeBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FSlateColor GetCurveFillColor() |
Color we should set the progress fill bar to be when rendering debug info for this curve. | LiveLinkDebugCurveNodeBase.h | |
virtual FText GetCurveName() |
Name of the curve we are tracking. | LiveLinkDebugCurveNodeBase.h | |
virtual float GetCurveValue() |
Value of the curve we are tracking. | LiveLinkDebugCurveNodeBase.h |