Navigation
API > API/Plugins > API/Plugins/LiveLinkControlRig
| Name | FRigUnit_LiveLinkEvaluateInputDeviceValue |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/LiveLinkControlRig/Source/LiveLinkControlRig/Public/LiveLinkInputDeviceRigUnits.h |
| Include Path | #include "LiveLinkInputDeviceRigUnits.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Live Link Input Device Data", Category="Live Link"))
struct FRigUnit_LiveLinkEvaluateInputDeviceValue : public FRigUnit
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_LiveLinkEvaluateInputDeviceValue
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputDeviceData | FLiveLinkGamepadInputDeviceFrameData | Gampad device data for the current frame. | LiveLinkInputDeviceRigUnits.h |
|
| SubjectName | FName | Name of the subject we would like to get Live Link device data. | LiveLinkInputDeviceRigUnits.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this rig unit | LiveLinkInputDeviceRigUnits.h |