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Flags to control whether incoming values from LiveLink Camera FrameData should be applied or not
| Name | FLiveLinkCameraControllerUpdateFlags |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LiveLinkCamera/Source/LiveLinkCamera/Public/LiveLinkCameraController.h |
| Include Path | #include "LiveLinkCameraController.h" |
Syntax
USTRUCT ()
struct FLiveLinkCameraControllerUpdateFlags
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyAperture | bool | Whether to apply Aperture if it's available in LiveLink FrameData | LiveLinkCameraController.h |
|
| bApplyAspectRatio | bool | Whether to apply Aspect Ratio if it's available in LiveLink FrameData | LiveLinkCameraController.h |
|
| bApplyFieldOfView | bool | Whether to apply FOV if it's available in LiveLink FrameData | LiveLinkCameraController.h |
|
| bApplyFilmBack | bool | Whether to apply Filmback if it's available in LiveLink StaticData or sent in the LiveLink FrameData | LiveLinkCameraController.h |
|
| bApplyFocalLength | bool | Whether to apply Focal Length if it's available in LiveLink FrameData | LiveLinkCameraController.h |
|
| bApplyFocusDistance | bool | Whether to apply Focus Distance if it's available in LiveLink FrameData | LiveLinkCameraController.h |
|
| bApplyProjectionMode | bool | Whether to apply Projection Mode if it's available in LiveLink FrameData | LiveLinkCameraController.h |
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