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API > API/Plugins > API/Plugins/LiveLink
Settings for LiveLink.
| Name | ULiveLinkSettings |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkSettings.h |
| Include Path | #include "LiveLinkSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Game, defaultconfig)
class ULiveLinkSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULiveLinkSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULiveLinkSettings() |
LiveLinkSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreProcessRebroadcastFrames | bool | Whether to Preprocess frames before rebroadcasting them. | LiveLinkSettings.h |
|
| bTranslateRebroadcastFrames | bool | Whether to translate frames before rebroadcasting them. | LiveLinkSettings.h |
|
| ClockOffsetCorrectionStep | float | Continuous clock offset correction step | LiveLinkSettings.h |
|
| DefaultLiveLinkPreset | TSoftObjectPtr< ULiveLinkPreset > | The default preset that should be applied | LiveLinkSettings.h |
|
| DefaultMessageBusSourceMode | ELiveLinkSourceMode | The default evaluation mode a source connected via the message bus should start with. | LiveLinkSettings.h |
|
| DefaultRoleSettings | TArray< FLiveLinkRoleProjectSetting > | LiveLinkSettings.h |
|
|
| DefaultSettingsClass | FSoftClassPath | When a settings class is not speficied for a role, this settings class will be used. | LiveLinkSettings.h |
|
| FrameInterpolationProcessor | TSubclassOf< ULiveLinkFrameInterpolationProcessor > | The interpolation class to use for new Subjects if no specific settings we set for the Subject's role. | LiveLinkSettings.h |
|
| InvalidColor | FLinearColor | Color for Subjects that have not received data from their Source for TimeWithoutFrameToBeConsiderAsInvalid. | LiveLinkSettings.h |
|
| MessageBusHeartbeatFrequency | double | The refresh frequency of the heartbeat when a provider didn't send us an updated. | LiveLinkSettings.h |
|
| MessageBusHeartbeatTimeout | double | How long we should wait before a provider become unresponsive. | LiveLinkSettings.h |
|
| MessageBusPingRequestFrequency | double | The refresh frequency of the list of message bus provider (when discovery is requested). | LiveLinkSettings.h |
|
| MessageBusTimeBeforeRemovingInactiveSource | double | Subjects will be removed when their source has been unresponsive for this long. | LiveLinkSettings.h |
|
| TextSizeSource | uint8 | Font size of Source names shown in LiveLink Debug View. | LiveLinkSettings.h |
|
| TextSizeSubject | uint8 | Font size of Subject names shown in LiveLink Debug View. | LiveLinkSettings.h |
|
| TimeWithoutFrameToBeConsiderAsInvalid | double | A source may still exist but does not send frames for a subject. | LiveLinkSettings.h |
|
| ValidColor | FLinearColor | Color for active Subjects receiving data from their Source. | LiveLinkSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLiveLinkRoleProjectSetting GetDefaultSettingForRole
(
TSubclassOf< ULiveLinkRole > Role |
LiveLinkSettings.h | ||
FLinearColor GetInvalidColor() |
LiveLinkSettings.h | ||
float GetMessageBusHeartbeatFrequency() |
LiveLinkSettings.h | ||
double GetMessageBusHeartbeatTimeout() |
LiveLinkSettings.h | ||
float GetMessageBusPingRequestFrequency() |
LiveLinkSettings.h | ||
double GetMessageBusTimeBeforeRemovingDeadSource() |
LiveLinkSettings.h | ||
const FDirectoryPath & GetPresetSaveDir() |
LiveLinkSettings.h | ||
double GetTimeWithoutFrameToBeConsiderAsInvalid() |
LiveLinkSettings.h | ||
FLinearColor GetValidColor() |
LiveLinkSettings.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
LiveLinkSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetDefaultRoleSettingsPropertyName() |
Retrieve the name of the protected DefaultRoleSettings property. | LiveLinkSettings.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bTransmitEvaluatedData_DEPRECATED | bool | Whether to rebroadcast evaluted data. | LiveLinkSettings.h |
|
| PresetSaveDir_DEPRECATED | FDirectoryPath | LiveLinkSettings.h |
|