Navigation
Unreal Engine C++ API Reference > Plugins > LiveLink > ULiveLinkBlueprintLibrary
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintLibrary.h |
Include | #include "LiveLinkBlueprintLibrary.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"LiveLink&124;Animation"&41;
static void GetRootTransform
&40;
FSubjectFrameHandle & SubjectFrameHandle,
FLiveLinkTransform & LiveLinkTransform
&41;
Remarks
Returns the Root Transform for the Subject Frame as a LiveLink Transform or the Identity if there are no transforms.