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Unreal Engine C++ API Reference > Plugins > LiveLink > FLiveLinkClient
- ILiveLinkClient::GetSourceType()
- FLiveLinkClient::GetSourceType()
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h |
Include | #include "LiveLinkClient.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp |
virtual FText GetSourceType
&40;
FGuid SourceGuid
&41; const
Remarks
Get the type of a source