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A behavior that forwards clicking and dragging to the gizmo.
| Name | UScalableConeGizmoInputBehavior |
| Type | class |
| Header File | /Engine/Plugins/Experimental/GizmoEdMode/Source/LightGizmos/Public/ScalableConeGizmo.h |
| Include Path | #include "ScalableConeGizmo.h" |
Syntax
UCLASS (MinimalAPI)
class UScalableConeGizmoInputBehavior : public UAnyButtonInputBehavior
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInputBehavior → UAnyButtonInputBehavior → UScalableConeGizmoInputBehavior
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FInputCaptureUpdate BeginCapture
(
const FInputDeviceState& input, |
ScalableConeGizmo.h | ||
virtual void ForceEndCapture
(
const FInputCaptureData& data |
ScalableConeGizmo.h | ||
virtual FInputCapturePriority GetPriority() |
ScalableConeGizmo.h | ||
virtual void Initialize
(
UScalableConeGizmo* Gizmo |
ScalableConeGizmo.h | ||
virtual FInputCaptureUpdate UpdateCapture
(
const FInputDeviceState& input, |
ScalableConeGizmo.h | ||
virtual FInputCaptureRequest WantsCapture
(
const FInputDeviceState& input |
ScalableConeGizmo.h |