Navigation
API > API/Plugins > API/Plugins/LightGizmos > API/Plugins/LightGizmos/UScalableConeGizmo
Description
Check if the input ray hits the cone. The hit testable parts of the cone currently is just the circle at its base
| Name | HitTest |
| Type | function |
| Header File | /Engine/Plugins/Experimental/GizmoEdMode/Source/LightGizmos/Public/ScalableConeGizmo.h |
| Include Path | #include "ScalableConeGizmo.h" |
| Source | /Engine/Plugins/Experimental/GizmoEdMode/Source/LightGizmos/Private/ScalableConeGizmo.cpp |
bool HitTest
(
const FRay & Ray,
FHitResult & OutHit,
FVector & OutAxis,
FTransform & OutTransform
)