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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > ULidarPointCloud
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
Include | #include "LidarPointCloud.h" |
Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
template<typename T>
void GetPointsInBoxAsCopies_Internal
&40;
TArray< FLidarPointCloudPoint, T > & SelectedPoints,
const FBox & Box,
const bool & bVisibleOnly,
bool bReturnWorldSpace
&41; const