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API > API/Plugins > API/Plugins/LidarPointCloudRuntime
| Name | FLidarPointCloudTraceHit |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
Syntax
USTRUCT (BlueprintType )
struct FLidarPointCloudTraceHit
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LidarPointCloud.h | |||
FLidarPointCloudTraceHit
(
ALidarPointCloudActor* Actor, |
LidarPointCloud.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | TObjectPtr< ALidarPointCloudActor > | LidarPointCloud.h |
|
|
| Component | TObjectPtr< ULidarPointCloudComponent > | LidarPointCloud.h |
|
|
| Points | TArray< FLidarPointCloudPoint > | LidarPointCloud.h |
|