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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > FLidarPointCloudRay > TransformBy
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudShared.h |
Include | #include "LidarPointCloudShared.h" |
FLidarPointCloudRay TransformBy
(
const FTransform & Transform
) const