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API > API/Plugins > API/Plugins/LevelSnapshots
Holds version information for a session
| Name | FSnapshotVersionInfo |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SnapshotVersion.h |
| Include Path | #include "Data/SnapshotVersion.h" |
Syntax
USTRUCT ()
struct FSnapshotVersionInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomVersions | TArray< FSnapshotCustomVersionInfo > | Custom version info | Data/SnapshotVersion.h | |
| EngineVersion | FSnapshotEngineVersionInfo | Engine version info | Data/SnapshotVersion.h | |
| FileVersion | FSnapshotFileVersionInfo | File version info | Data/SnapshotVersion.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyToArchive
(
FArchive& Archive |
Data/SnapshotVersion.h | ||
int32 GetSnapshotCustomVersion() |
Data/SnapshotVersion.h | ||
void Initialize
(
bool bWithoutSnapshotVersion |
Initialize this version info from the compiled in data | Data/SnapshotVersion.h | |
bool IsInitialized() |
Data/SnapshotVersion.h | ||
FString ToString() |
Data/SnapshotVersion.h |