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Unreal Engine C++ API Reference > Plugins > LevelSnapshotFilters > FIsDeletedActorValidParams
Syntax
UPROPERTY&40;BlueprintReadOnly, Category&61;"Level Snapshots"&41;
FSoftObjectPath SavedActorPath
Remarks
Holds path info for an actor that was deleted since the snapshot was taken. Contains the path to the original actor before it was deleted.