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Unreal Engine C++ API Reference > Plugins > LevelSnapshotFilters
References
Module | LevelSnapshotFilters |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/LevelSnapshotFilterParams.h |
Include | #include "LevelSnapshotFilterParams.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FIsAddedActorValidParams
Variables
Type | Name | Description | |
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TObjectPtr< AActor > | NewActor | This actor was added to the level since the snapshot was taken. |
Constructors
Type | Name | Description | |
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FIsAddedActorValidParams
(
AActor* NewActor |