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Unreal Engine C++ API Reference > Plugins > LevelSnapshotFilters > Builtin > UPropertyTypeFilter
- ULevelSnapshotFilter::IsPropertyValid()
- ULevelSnapshotBlueprintFilter::IsPropertyValid()
- UPropertyTypeFilter::IsPropertyValid()
References
Module | LevelSnapshotFilters |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/PropertyTypeFilter.h |
Include | #include "Builtin/PropertyTypeFilter.h" |
Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Private/Builtin/PropertyTypeFilter.cpp |
virtual EFilterResult::Type IsPropertyValid
&40;
const FIsPropertyValidParams & Params
&41; const
Whether this property should be considered for rolling back to the version in the snapshot.