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Unreal Engine C++ API Reference > Plugins > LevelSnapshotFilters > Builtin > UConstantFilter
- ULevelSnapshotFilter::IsPropertyValid()
- UConstantFilter::IsPropertyValid()
References
Module | LevelSnapshotFilters |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ConstantFilter.h |
Include | #include "Builtin/ConstantFilter.h" |
virtual EFilterResult::Type IsPropertyValid
&40;
const FIsPropertyValidParams & Params
&41; const
Whether the property in LevelActor should be overriden with the value in SnapshotActor.