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API > API/Plugins > API/Plugins/LevelSnapshotFilters > API/Plugins/LevelSnapshotFilters/Builtin > API/Plugins/LevelSnapshotFilters/Builtin/UActorInMapFilter
- ULevelSnapshotFilter::IsActorValid()
- UActorInMapFilter::IsActorValid()
References
Module | LevelSnapshotFilters |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ActorInMapFilter.h |
Include | #include "Builtin/ActorInMapFilter.h" |
Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Private/Builtin/ActorInMapFilter.cpp |
virtual EFilterResult::Type IsActorValid
(
const FIsActorValidParams & Params
) const
Whether this actor should be considered when applying a snapshot to the world.