Navigation
Unreal Engine C++ API Reference > Plugins > LevelSnapshotFilters > Builtin
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULevelSnapshotFilter
- ULevelSnapshotBlueprintFilter
- UActorSelectorFilter
- UActorChangedTransformFilter
References
Module | LevelSnapshotFilters |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ActorChangedTransformFilter.h |
Include | #include "Builtin/ActorChangedTransformFilter.h" |
Syntax
UCLASS&40;Meta&61;&40;CommonSnapshotFilter&41;&41;
class UActorChangedTransformFilter : public UActorSelectorFilter
Remarks
Allows an actor depending on whether the actors' transforms have changed. Use case: You want detect whether an actor has changed its transform.
Overridden from ULevelSnapshotFilter
Type | Name | Description | |
---|---|---|---|
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EFilterResult::Type | IsActorValid
(
const FIsActorValidParams& Params |