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API > API/Plugins > API/Plugins/LevelSnapshotFilters > API/Plugins/LevelSnapshotFilters/Builtin > API/Plugins/LevelSnapshotFilters/Builtin/PropertySelector
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULevelSnapshotFilter
- ULevelSnapshotBlueprintFilter
- UPropertySelectorFilter
- UTransformPropertyFilter
References
Module | LevelSnapshotFilters |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/PropertySelector/TransformPropertyFilter.h |
Include | #include "Builtin/PropertySelector/TransformPropertyFilter.h" |
Syntax
UCLASS&40;&41;
class UTransformPropertyFilter : public UPropertySelectorFilter
Remarks
Allows you to filter location, rotation, and scale properties on scene components. Use case: You want to restore the location but not rotation of an actor.
Variables
Type | Name | Description | |
---|---|---|---|
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TEnumAsByte< EFilterResult::Type > | Location | Should the location property be restored? |
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TEnumAsByte< EFilterResult::Type > | Rotation | Should the rotation property be restored? |
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TEnumAsByte< EFilterResult::Type > | Scale | Should the scale property be restored? |
Overridden from ULevelSnapshotFilter
Type | Name | Description | |
---|---|---|---|
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EFilterResult::Type | IsPropertyValid
(
const FIsPropertyValidParams& Params |