Navigation
API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorSubsystem
Used by binding properties menu.
| Name | FBindingPropertiesNotifyHook |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include Path | #include "LevelSequenceEditorSubsystem.h" |
Syntax
struct FBindingPropertiesNotifyHook : public FNotifyHook
Inheritance Hierarchy
- FNotifyHook → ULevelSequenceEditorSubsystem::FBindingPropertiesNotifyHook
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LevelSequenceEditorSubsystem.h | |||
FBindingPropertiesNotifyHook
(
UMovieSceneSequence* InObjectToModify |
LevelSequenceEditorSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectToModify | UMovieSceneSequence * | LevelSequenceEditorSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void NotifyPostChange
(
const FPropertyChangedEvent& PropertyChangedEvent, |
LevelSequenceEditorSubsystem.h | ||
virtual void NotifyPreChange
(
FProperty* PropertyAboutToChange |
LevelSequenceEditorSubsystem.h |