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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/Misc > API/Plugins/LevelSequenceEditor/Misc/FLevelSequenceEditorSpawnRegiste-
References
Module | LevelSequenceEditor |
Header | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSpawnRegister.h |
Include | #include "Misc/LevelSequenceEditorSpawnRegister.h" |
Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp |
void HandleActorSelectionChanged
&40;
const TArray< UObject &42; > & NewSelection,
bool bForceRefresh
&41;
Remarks
Called when the editor selection has changed.