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Classes that implement the Entity Training Interface need to provide definitions for how to initialize an object for training and resetting the object after a training episode ends.
| Name | ULearningAgentsEntityTrainingInterface |
| Type | class |
| Header File | /Engine/Plugins/Experimental/LearningAgents/Source/LearningAgentsTraining/Public/LearningAgentsEntityInterface.h |
| Include Path | #include "LearningAgentsEntityInterface.h" |
Syntax
class ULearningAgentsEntityTrainingInterface : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → ULearningAgentsEntityTrainingInterface