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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/FConvertToNativeLandscapePatchPS
References
| Module | LandscapePatch |
| Header | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatchPS.h |
| Include | #include "LandscapeTexturePatchPS.h" |
Syntax
class FParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderResourceParameterTypeInfo< FRDGTextureSRV * >::TAlignedType | InHeightmap | ||
| TShaderParameterTypeInfo< float >::TAlignedType | InHeightOffset | ||
| TShaderParameterTypeInfo< float >::TAlignedType | InHeightScale | ||
| TShaderParameterTypeInfo< float >::TAlignedType | InZeroInEncoding | ||
| FRenderTargetBindingSlots::FTypeInfo::TAlignedType | RenderTargets |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParameters () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |