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API > API/Plugins > API/Plugins/InterchangePipelines
| Name | UInterchangeSparseVolumeTexturePipeline |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Pipelines/Public/InterchangeSparseVolumeTexturePipeline.h |
| Include Path | #include "InterchangeSparseVolumeTexturePipeline.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, EditInlineNew)
class UInterchangeSparseVolumeTexturePipeline : public UInterchangePipelineBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangePipelineBase → UInterchangeSparseVolumeTexturePipeline
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetName | FString | If set, and there is only one asset and one source, the imported asset will be given this name. | InterchangeSparseVolumeTexturePipeline.h |
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| bImportAnimatedSparseVolumeTextures | bool | If enabled, will attempt to import volume nodes corresponding to numbered files in the same folder as individual frames of an animated SparseVolumeTextures. | InterchangeSparseVolumeTexturePipeline.h |
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| bImportSparseVolumeTextures | bool | If enabled, imports all sparse volume texture assets found in the source. | InterchangeSparseVolumeTexturePipeline.h |
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| BlueprintReadWrite | InterchangeSparseVolumeTexturePipeline.h |
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| Category | InterchangeSparseVolumeTexturePipeline.h |
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| EditAnywhere | InterchangeSparseVolumeTexturePipeline.h |
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| meta | InterchangeSparseVolumeTexturePipeline.h |
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Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseNodeContainer | TObjectPtr< UInterchangeBaseNodeContainer > | InterchangeSparseVolumeTexturePipeline.h |
Functions
Public
Overridden from UInterchangePipelineBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AdjustSettingsForContext
(
const FInterchangePipelineContextParams& ContextParams |
InterchangeSparseVolumeTexturePipeline.h | ||
virtual void ExecutePipeline
(
UInterchangeBaseNodeContainer* InBaseNodeContainer, |
InterchangeSparseVolumeTexturePipeline.h | ||
virtual void FilterPropertiesFromTranslatedData
(
UInterchangeBaseNodeContainer* InBaseNodeContainer |
InterchangeSparseVolumeTexturePipeline.h | ||
| InterchangeSparseVolumeTexturePipeline.h | |||
virtual bool IsPropertyChangeNeedRefresh
(
const FPropertyChangedEvent& PropertyChangedEvent |
InterchangeSparseVolumeTexturePipeline.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InterchangeSparseVolumeTexturePipeline.h |