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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeInstancedStaticMeshC-
Description
Get which asset, if any, a scene node is instantiating. Return false if the Attribute was not set previously.
| Name | GetCustomInstancedAssetUid |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneComponentNodes.h |
| Include Path | #include "InterchangeSceneComponentNodes.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeSceneComponentNodes.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Scene | Component | Instanced")
bool GetCustomInstancedAssetUid
(
FString & AttributeValue
) const