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API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/UInterchangeIESTranslator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TOptional< UE::Interchange::FImportLightProfile > GetLightProfilePayloadData
(
const FString& PayloadKey, |
Once the translation is done, the import process need a way to retrieve payload data. | Texture/InterchangeIESTranslator.h | |
virtual TOptional< UE::Interchange::FImportLightProfile > GetLightProfilePayloadData
(
const uint8* Buffer, |
IESTranslator uses this, but we also expose it here in case otrher translators want to use directly. | Texture/InterchangeIESTranslator.h |
GetLightProfilePayloadData(const FString &, TOptional< FString > &)
Description
Once the translation is done, the import process need a way to retrieve payload data. This payload will be use by the factories to create the asset.
| Name | GetLightProfilePayloadData |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Texture/InterchangeIESTranslator.h |
| Include Path | #include "Texture/InterchangeIESTranslator.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Import/Private/Texture/InterchangeIESTranslator.cpp |
virtual TOptional < UE::Interchange::FImportLightProfile > GetLightProfilePayloadData
(
const FString & PayloadKey,
TOptional < FString > & AlternateTexturePath
) const
a PayloadData containing the import light profile data. The TOptional will not be set if there is an error.
Parameters
| Name | Remarks |
|---|---|
| PayloadKey | Unused. The translator uses its SourceData property to extract the payload. |
| AlternateTexturePath | Unused. The translator uses its SourceData property to extract the payload. |
GetLightProfilePayloadData(const uint8 *, uint32)
Description
IESTranslator uses this, but we also expose it here in case otrher translators want to use directly.
| Name | GetLightProfilePayloadData |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Texture/InterchangeIESTranslator.h |
| Include Path | #include "Texture/InterchangeIESTranslator.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Import/Private/Texture/InterchangeIESTranslator.cpp |
virtual TOptional < UE::Interchange::FImportLightProfile > GetLightProfilePayloadData
(
const uint8 * Buffer,
uint32 BufferLength
) const