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API > API/Plugins > API/Plugins/InterchangeImport
| Name | FProcessedPayload |
| Type | struct |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Texture/InterchangeTextureFactory.h |
| Include Path | #include "Texture/InterchangeTextureFactory.h" |
Syntax
struct FProcessedPayload
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Texture/InterchangeTextureFactory.h | |||
| Texture/InterchangeTextureFactory.h | |||
FProcessedPayload
(
const FProcessedPayload& |
Texture/InterchangeTextureFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PayloadAndId | UE::Serialization::FEditorBulkData::FSharedBufferWithID | Texture/InterchangeTextureFactory.h | ||
| SettingsFromPayload | UE::Interchange::Private::InterchangeTextureFactory::FTexturePayloadVariant | Texture/InterchangeTextureFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Texture/InterchangeTextureFactory.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Texture/InterchangeTextureFactory.h | |||
FProcessedPayload & operator=
(
const FProcessedPayload& |
Texture/InterchangeTextureFactory.h | ||
FProcessedPayload & operator=
(
UE::Interchange::Private::InterchangeTextureFactory::FTexturePayloadVariant&& InPayloadVariant |
Texture/InterchangeTextureFactory.h |