Navigation
API > API/Plugins > API/Plugins/InstancedActors
Initializes the fragments of all entities that fit the query specified in ConfigureQueries, which are all considered Instanced Actors.
| Name | UInstancedActorsInitializerProcessor |
| Type | class |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsInitializerProcessor.h |
| Include Path | #include "InstancedActorsInitializerProcessor.h" |
Syntax
UCLASS ()
class UInstancedActorsInitializerProcessor : public UMassProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UInstancedActorsInitializerProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInstancedActorsInitializerProcessor() |
InstancedActorsInitializerProcessor.h |
Functions
Public
Protected
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
InstancedActorsInitializerProcessor.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
InstancedActorsInitializerProcessor.h |