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API > API/Plugins > API/Plugins/InstancedActors > API/Plugins/InstancedActors/AInstancedActorsManager
Description
Initializes all PerActorClassInstanceData, applies pre-spawn modifiers, spawns entities then applies post-spawn modifiers.
Called either directly in OnAddedToSubsystem or deferred and time-sliced in UInstancedActorsSubsystem::Tick if IA.DeferSpawnEntities is enabled.
| Name | InitializeModifyAndSpawnEntities |
| Type | function |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Public/InstancedActorsManager.h |
| Include Path | #include "InstancedActorsManager.h" |
| Source | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActors/Private/InstancedActorsManager.cpp |
void InitializeModifyAndSpawnEntities()