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API > API/Plugins > API/Plugins/InEditorDocumentation
| Name | FInEditorDocumentationModule |
| Type | class |
| Header File | /Engine/Plugins/Experimental/InEditorDocumentation/Source/InEditorDocumentation/Public/InEditorDocumentation.h |
| Include Path | #include "InEditorDocumentation.h" |
Syntax
class FInEditorDocumentationModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShowSearch | bool | Is Edc search enabled? | InEditorDocumentation.h | |
| bUserDismissedTutorialNotification | bool | Has the user manually dismissed the tutorial toast? | InEditorDocumentation.h | |
| Description | const FText | InEditorDocumentation.h | ||
| DisplayName | const FText | InEditorDocumentation.h | ||
| ModuleConfigSettings | ISettingsSectionPtr | IModuleInterface implementation Configuration Section Settings | InEditorDocumentation.h | |
| PluginCommands | TSharedPtr< FUICommandList > | Ui commands. | InEditorDocumentation.h | |
| SearchEntry | FToolMenuEntry * | Search entry in the Level Editor menu. | InEditorDocumentation.h | |
| SearchResults | TSharedPtr< FJsonObject > | Edc Search results. | InEditorDocumentation.h | |
| SearchWebBrowser | TSharedPtr< SWebBrowser > | Search web browser. | InEditorDocumentation.h | |
| SettingsCategoryName | const FName | InEditorDocumentation.h | ||
| SettingsContainerName | const FName | InEditorDocumentation.h | ||
| SettingsSectionName | const FName | InEditorDocumentation.h | ||
| TutorialToast | TWeakPtr< SNotificationItem > | Toast notification. | InEditorDocumentation.h | |
| TutorialWebBrowser | TSharedPtr< SWebBrowser > | Web browser. | InEditorDocumentation.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
InEditorDocumentation.h | ||
virtual void StartupModule() |
IModuleInterface implementation | InEditorDocumentation.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TObjectPtr< AActor > GetFirstSelectedActor() |
Get an array of all actors currently selected in the Unreal Editor viewport. | InEditorDocumentation.h |