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API > API/Plugins > API/Plugins/ImgMedia > API/Plugins/ImgMedia/UImgMediaSource
Description
Get the path to the image sequence directory to be played. Supported tokens will be expanded.
| Name | GetSequencePath |
| Type | function |
| Header File | /Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h |
| Include Path | #include "ImgMediaSource.h" |
| Source | /Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp |
UFUNCTION (BlueprintCallable, Category="ImgMedia|ImgMediaSource")
const FString GetSequencePath() const
The file path.
See Also
- SetSequencePath