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API > API/Plugins > API/Plugins/IKRigEditor
| Name | UIKRetargetFactory |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetFactory.h |
| Include Path | #include "RetargetEditor/IKRetargetFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class UIKRetargetFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UIKRetargetFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UIKRetargetFactory() |
RetargetEditor/IKRetargetFactory.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceIKRig | TWeakObjectPtr< class UIKRigDefinition > | RetargetEditor/IKRetargetFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* Class, |
RetargetEditor/IKRetargetFactory.h | ||
virtual FString GetDefaultNewAssetName() |
RetargetEditor/IKRetargetFactory.h | ||
virtual FText GetDisplayName() |
RetargetEditor/IKRetargetFactory.h | ||
virtual uint32 GetMenuCategories() |
RetargetEditor/IKRetargetFactory.h | ||
virtual FText GetToolTip() |
RetargetEditor/IKRetargetFactory.h | ||
virtual bool ShouldShowInNewMenu() |
RetargetEditor/IKRetargetFactory.h |