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Unreal Engine C++ API Reference > Plugins > IKRigEditor > RigEditor > FIKRigEditorController
References
Module | IKRigEditor |
Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigEditorController.h |
Include | #include "RigEditor/IKRigEditorController.h" |
Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigEditorController.cpp |
void ShowDetailsForGoalSettings
(
const FName GoalName,
const int32 SolverIndex
) const
Remarks
Show single EFFECTOR settings in details view