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Unreal Engine C++ API Reference > Plugins > IKRigEditor > RetargetEditor > FAssetTypeActions_IKRetargeter
- IAssetTypeActions::GetSubMenus()
- FAssetTypeActions_Base::GetSubMenus()
- FAssetTypeActions_IKRetargeter::GetSubMenus()
References
Module | IKRigEditor |
Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/AssetTypeActions_IKRetargeter.h |
Include | #include "RetargetEditor/AssetTypeActions_IKRetargeter.h" |
Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/AssetTypeActions_IKRetargeter.cpp |
virtual const TArray< FText > & GetSubMenus&40;&41; const
Remarks
Returns array of sub-menu names that this asset type is parented under in the Asset Creation Context Menu.