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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RetargetEditor > API/Plugins/IKRigEditor/RetargetEditor/FAnimNode_PreviewRetargetPose
- FAnimNode_Base::Evaluate_AnyThread()
- FAnimNode_PreviewRetargetPose::Evaluate_AnyThread()
References
Module | IKRigEditor |
Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RetargetEditor/IKRetargetAnimInstance.h |
Include | #include "RetargetEditor/IKRetargetAnimInstance.h" |
Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RetargetEditor/IKRetargetAnimInstance.cpp |
virtual void Evaluate_AnyThread
(
FPoseContext & Output
)
Remarks
Called to evaluate local-space bones transforms according to the weights set up in Update(). You should implement either Evaluate or EvaluateComponentSpace, but not both of these. This can be called on any thread.