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API > API/Plugins > API/Plugins/IKRig
NOTE: This type has been replaced with FFBIKSolver.
| Name | UIKRigFBIKSolver |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigFullBodyIK.h |
| Include Path | #include "Rig/Solvers/IKRigFullBodyIK.h" |
Syntax
UCLASS (MinimalAPI)
class UIKRigFBIKSolver : public UIKRigSolver
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UIKRigSolver → UIKRigFBIKSolver
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowStretch | bool | Rig/Solvers/IKRigFullBodyIK.h | ||
| Iterations | int32 | Rig/Solvers/IKRigFullBodyIK.h | ||
| MassMultiplier | float | Rig/Solvers/IKRigFullBodyIK.h | ||
| MaxAngle | float | Rig/Solvers/IKRigFullBodyIK.h | ||
| OverRelaxation | float | Rig/Solvers/IKRigFullBodyIK.h | ||
| PrePullRootSettings | FRootPrePullSettings | Rig/Solvers/IKRigFullBodyIK.h | ||
| PullChainAlpha | float | Rig/Solvers/IKRigFullBodyIK.h | ||
| RootBehavior | EPBIKRootBehavior | Rig/Solvers/IKRigFullBodyIK.h | ||
| RootBone | FName | Rig/Solvers/IKRigFullBodyIK.h | ||
| SubIterations | int32 | Rig/Solvers/IKRigFullBodyIK.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< UIKRig_FBIKBoneSettings * > GetBoneSettings() |
Rig/Solvers/IKRigFullBodyIK.h |
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TArray< UIKRig_FBIKEffector * > GetEffectors() |
Rig/Solvers/IKRigFullBodyIK.h |
|
Overridden from UIKRigSolver
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConvertToInstancedStruct
(
FInstancedStruct& OutInstancedStruct |
Upgrade patch to new UStruct-based solver | Rig/Solvers/IKRigFullBodyIK.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneSettings_DEPRECATED | TArray< TObjectPtr< UIKRig_FBIKBoneSettings > > | Rig/Solvers/IKRigFullBodyIK.h |
|
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| Effectors_DEPRECATED | TArray< TObjectPtr< UIKRig_FBIKEffector > > | Rig/Solvers/IKRigFullBodyIK.h |
|