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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/AnimNodes > API/Plugins/IKRig/AnimNodes/FAnimNode_RetargetPoseFromMesh
Syntax
UPROPERTY (BlueprintReadWrite, Transient, Category=Settings, Meta=(PinShownByDefault))
TWeakObjectPtr < USkeletalMeshComponent > SourceMeshComponent
Remarks
The Skeletal Mesh Component to retarget animation from. Assumed to be animated and tick BEFORE this anim instance.