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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/AnimNodes > API/Plugins/IKRig/AnimNodes/FAnimNode_RetargetPoseFromMesh
Syntax
UPROPERTY&40;BlueprintReadWrite, Transient, Category&61;Settings, Meta&61;&40;PinShownByDefault&41;&41;
TWeakObjectPtr< USkeletalMeshComponent > SourceMeshComponent
Remarks
The Skeletal Mesh Component to retarget animation from. Assumed to be animated and tick BEFORE this anim instance.