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API > API/Plugins > API/Plugins/ICVFXTesting
| Name | UICVFXTestControllerAutoTest |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ICVFXTesting/Source/ICVFXTesting/Public/ICVFXTestControllerAutoTest.h |
| Include Path | #include "ICVFXTestControllerAutoTest.h" |
Syntax
UCLASS ()
class UICVFXTestControllerAutoTest : public UICVFXTestControllerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGauntletTestController → UICVFXTestControllerBase → UICVFXTestControllerAutoTest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DisplayClusterActor | AActor * | ICVFXTestControllerAutoTest.h | ||
| TimeAtTestLocation | double | ICVFXTestControllerAutoTest.h | ||
| TimePerTestLocation | float | ICVFXTestControllerAutoTest.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentState | EICVFXAutoTestState | ICVFXTestControllerAutoTest.h | ||
| CurrentTestLocationIndex | int32 | ICVFXTestControllerAutoTest.h | ||
| InnerGPUIndex | std::atomic< int32 > | What GPU Index should be used for the inner viewport. | ICVFXTestControllerAutoTest.h | |
| SoakTimeSink | FConsoleVariableSinkHandle | ICVFXTestControllerAutoTest.h | ||
| States | FICVFXAutoTestState * | ICVFXTestControllerAutoTest.h | ||
| StateTimeouts | float | ICVFXTestControllerAutoTest.h | ||
| TestLocations | TArray< AActor * > | ICVFXTestControllerAutoTest.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double GetCurrentStateTime() |
ICVFXTestControllerAutoTest.h | ||
int32 GetCurrentTestLocationIndex() |
ICVFXTestControllerAutoTest.h | ||
int32 GetInnerGPUIndex() |
ICVFXTestControllerAutoTest.h | ||
FString GetStateName
(
const EICVFXAutoTestState State |
ICVFXTestControllerAutoTest.h | ||
FICVFXAutoTestState & GetTestState() |
ICVFXTestControllerAutoTest.h | ||
void GoToNextTestLocation() |
ICVFXTestControllerAutoTest.h | ||
void GoToTestLocation
(
int32 Index |
ICVFXTestControllerAutoTest.h | ||
void InitializeLiveLink() |
ICVFXTestControllerAutoTest.h | ||
int32 NumTestLocations() |
ICVFXTestControllerAutoTest.h | ||
void SetInnerGPUIndex
(
int32 InGPUIndex |
ICVFXTestControllerAutoTest.h | ||
| ICVFXTestControllerAutoTest.h | |||
FICVFXAutoTestState & SetTestState
(
const EICVFXAutoTestState NewState |
ICVFXTestControllerAutoTest.h | ||
void UpdateInnerGPUIndex() |
ICVFXTestControllerAutoTest.h | ||
void UpdateTestLocations() |
ICVFXTestControllerAutoTest.h |
Overridden from UICVFXTestControllerBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void EndICVFXTest
(
const int32 ExitCode |
ICVFXTestControllerAutoTest.h |
Protected
Overridden from UGauntletTestController
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnInit() |
ICVFXTestControllerAutoTest.h | ||
virtual void OnPreMapChange() |
ICVFXTestControllerAutoTest.h | ||
virtual void OnTick
(
float TimeDelta |
ICVFXTestControllerAutoTest.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
ICVFXTestControllerAutoTest.h |