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A section in a piece of music has a name, a starting point, and a length
| Name | FSongSection |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixMidi/Public/HarmonixMidi/SectionMap.h |
| Include Path | #include "HarmonixMidi/SectionMap.h" |
Syntax
USTRUCT (BlueprintType )
struct FSongSection : public FMusicMapTimespanBase
Inheritance Hierarchy
- FMusicMapTimespanBase → FSongSection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSongSection () |
HarmonixMidi/SectionMap.h | ||
FSongSection
(
const FString& InName, |
HarmonixMidi/SectionMap.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefinedAsRegions | bool | HarmonixMidi/SectionMap.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FString | HarmonixMidi/SectionMap.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSongSection& Other |
HarmonixMidi/SectionMap.h |