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API > API/Plugins > API/Plugins/HarmonixMetasound > API/Plugins/HarmonixMetasound/FStutterSequenceTable
Description
This struct is going to be the "root" of the data we want to share between the asset's UObject instance and one or more Metasound nodes running on the audio thread. For that reason, we include this macro so other templates and macros work.
| Name | GetAudioProxyTypeName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixMetasound/Public/HarmonixMetasound/DataTypes/MidiStutterSequence.h |
| Include Path | #include "HarmonixMetasound/DataTypes/MidiStutterSequence.h" |
static FName GetAudioProxyTypeName()