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Unreal Engine C++ API Reference > Plugins > HairStrandsCore > FHairStrandsCore > CreateGroomBindingAsset
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsCore.h |
Include | #include "HairStrandsCore.h" |
Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsCore.cpp |
static UGroomBindingAsset &42; CreateGroomBindingAsset
&40;
EGroomBindingMeshType BindingType,
UGroomAsset &42; GroomAsset,
UObject &42; Source,
UObject &42; Target,
const int32 NumInterpolationPoints,
const int32 MatchingSection
&41;
Remarks
Create binding asset from groom asset and assets of specified groom binding type.