| AngularThreshold |
float |
Max angular difference between adjacents vertices to remove vertices during simplification, in degrees. |
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip="Max angular difference between adjacents vertices to remove vertices during simplification, in degrees", ClampMin="0", ClampMax="45", UIMin="0", UIMax="45.0")
|
| BindingType |
EGroomBindingType |
|
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- AdvancedDisplay
- Meta=(ToolTip="Defines the type of attachment")
|
| bVisible |
bool |
If true (default), the hair group is visible. If false, the hair group is culled. |
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip="If disable, the hair strands won't be rendered")
|
| CurveDecimation |
float |
Reduce the number of hair strands |
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip="Reduce the number of hair strands in a uniform manner", ClampMin="0", UIMin="0", UIMax="1.0")
|
| GeometryType |
EGroomGeometryType |
|
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip="Defines the type of geometry used by this LOD (Strands, Cards, or Meshes)")
|
| GlobalInterpolation |
EGroomOverrideType |
|
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- AdvancedDisplay
- Meta=(DisplayName="RBF Interpolation", ToolTip="Global interpolation")
|
| ScreenSize |
float |
Screen size at which this LOD should be enabled |
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip="Screen size at which this LOD should be enabled", ClampMin="0", UIMin="0", UIMax="1.0")
|
| Simulation |
EGroomOverrideType |
|
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- AdvancedDisplay
- Meta=(ToolTip="Groom simulation")
|
| ThicknessScale |
float |
Scales the hair Strands radius. |
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip="Scales the hair Strands radius. This can be used for manually compensating the reduction of curves.", ClampMin="0", UIMin="0", UIMax="1.0")
|
| VertexDecimation |
float |
Reduce the number of points for each hair strands |
GroomAssetInterpolation.h |
- EditAnywhere
- Category="DecimationSettings"
- Meta=(ToolTip=" Reduce the number of points for each hair strands", ClampMin="0", UIMin="0", UIMax="1.0")
|