| bScatterSceneLighting |
bool |
Light hair with the scene color. |
GroomDesc.h |
- EditAnywhere
- BlueprintReadOnly
- Category="Groom"
- Meta=(editcondition="bScatterSceneLighting_Override")
|
| bScatterSceneLighting_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| bSupportVoxelization |
bool |
|
GroomDesc.h |
|
| bSupportVoxelization_Override |
bool |
|
GroomDesc.h |
|
| bUseHairRaytracingGeometry |
bool |
Enable hair strands geomtry for raytracing |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Groom"
- AdvancedDisplay
- Meta=(editcondition="bUseHairRaytracingGeometry_Override", ClampMin="0.0001", UIMin="0.001", UIMax="10.0", SliderExponent=6)
|
| bUseHairRaytracingGeometry_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| bUseStableRasterization |
bool |
Insure the hair does not alias. |
GroomDesc.h |
- EditAnywhere
- BlueprintReadOnly
- Category="Groom"
- Meta=(editcondition="bUseStableRasterization_Override")
|
| bUseStableRasterization_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| HairLength |
float |
Length of the longest hair strands |
GroomDesc.h |
|
| HairLengthScale |
float |
When enabled, Length Scale allow to scale the length of the hair. |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Interp
- Category="Groom"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0", SliderExponent=1, editcondition="HairLengthScale_Override")
|
| HairLengthScale_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| HairRaytracingRadiusScale |
float |
Scale the hair geometry radius for ray tracing effects (e.g. shadow) |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Groom"
- AdvancedDisplay
- Meta=(editcondition="HairRaytracingRadiusScale_Override", ClampMin="0.0001", UIMin="0.001", UIMax="10.0", SliderExponent=6)
|
| HairRaytracingRadiusScale_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| HairRootScale |
float |
Scale the hair width at the root |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Groom"
- AdvancedDisplay
- Meta=(editcondition="HairRootScale_Override", ClampMin="0.0001", UIMin="0.001", UIMax="2.0", SliderExponent=6)
|
| HairRootScale_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| HairShadowDensity |
float |
Override the hair shadow density factor (unit less). |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Groom"
- AdvancedDisplay
- Meta=(editcondition="HairShadowDensity_Override", ClampMin="0.0001", UIMin="0.001", UIMax="10.0", SliderExponent=6)
|
| HairShadowDensity_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| HairTipScale |
float |
Scale the hair width at the tip |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Groom"
- AdvancedDisplay
- Meta=(editcondition="HairTipScale_Override", ClampMin="0.0001", UIMin="0.001", UIMax="2.0", SliderExponent=6)
|
| HairTipScale_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| HairWidth |
float |
Hair width (in centimeters) |
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Groom"
- Meta=(editcondition="HairWidth_Override", ClampMin="0.0001", UIMin="0.001", UIMax="1.0", SliderExponent=6)
|
| HairWidth_Override |
bool |
|
GroomDesc.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Overrides
- Meta=(PinHiddenByDefault, InlineEditConditionToggle)
|
| LODBias |
float |
Bias the selected LOD. |
GroomDesc.h |
- EditAnywhere
- AdvancedDisplay
- BlueprintReadWrite
- Interp
- Category="Performance"
- AdvancedDisplay
- Meta=(ClampMin="-7.0", ClampMax="7.0", UIMin="-7.0", UIMax="7.0", SliderExponent=1)
|