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Unreal Engine C++ API Reference > Plugins > HairStrandsCore > FHairCardsVertexFactoryUniformShaderParameters > zzNextMemberIdUVsBuffer
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomInstance.h |
Include | #include "GroomInstance.h" |
Syntax
enum
&123;
HasDeclaredResource = zzMemberIdUVsBuffer ::HasDeclaredResource || ! TShaderResourceParameterTypeInfo<FRHIShaderResourceView> ::bIsStoredInConstantBuffer
&125;