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Unreal Engine C++ API Reference > Plugins > HairStrandsCore > FGroomRBFDeformer
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomRBFDeformer.h |
Include | #include "GroomRBFDeformer.h" |
Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomRBFDeformer.cpp |
void GetRBFDeformedGroomAsset
&40;
const UGroomAsset &42; InGroomAsset,
const UGroomBindingAsset &42; BindingAsset,
FTextureSource &42; MaskTextureSource,
const float MaskScale,
UGroomAsset &42; OutGroomAsset
&41;
Remarks
Return a new GroomAsset with the RBF deformation from the BindingAsset baked into it.