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API > API/Plugins > API/Plugins/HairCardGeneratorDataflow
Generate the geometry used to build the cards from the strands
| Name | FGenerateCardsGeometryNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/HairCardGenerator/Source/HairCardGeneratorDataflow/Public/GenerateCardsGeometryNode.h |
| Include Path | #include "GenerateCardsGeometryNode.h" |
Syntax
USTRUCT (Meta=(Experimental, DataflowGroom))
struct FGenerateCardsGeometryNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGenerateCardsGeometryNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGenerateCardsGeometryNode
(
const UE::Dataflow::FNodeParameters& InParam, |
GenerateCardsGeometryNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CardsFacesGroup | const FName | GenerateCardsGeometryNode.h | |
| CardsVerticesGroup | const FName | GenerateCardsGeometryNode.h | |
| FaceVertexIndicesAttribute | DATAFLOW_NODE_DEFINE_INTERNAL(FGenerateCardsGeometryNode, "GenerateCardsGeometry", "Groom", "") public const FName | GenerateCardsGeometryNode.h | |
| VertexCardIndicesAttribute | const FName | GenerateCardsGeometryNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CardsSettings | TArray< FGroomCardsSettings > | Generator settings to be used | GenerateCardsGeometryNode.h |
|
| Collection | FManagedArrayCollection | Managed array collection to be used to store datas | GenerateCardsGeometryNode.h |
|
| GeometrySettings | TArray< FCardsGeometrySettings > | Per LOD settings for each cards generation | GenerateCardsGeometryNode.h |
|